How it works
The event follows a continuous cycle: Objectives → Nexurion the Colossus → 12-Hour Cooldown → New Objectives. All objectives are shared across the entire server — every player's kills and completions contribute to the same progress.
Objectives
Each event generates 5 random objectives, one from each category, with randomized targets:
- General NPC Kills: 10,000–20,000 (reduced from 10,000–25,000)
- Normal Boss Kills: 500–1,000 (reduced from 1,000–2,000)
- Cursed / Elite Brothers: 25–50 (reduced from 50–100)
- Elite Bosses: 50–100 (reduced from 100–250)
- Raid Completions: 50–100 (reduced from 100–150; Tomb of Osiris excluded from this objective)
Normal Boss objectives can target one specific boss or a group of bosses (e.g. "Defeat 1,731 Verdant / Jinni / Hellfire" — kills from any boss in the group count toward the total). Cursed/Elite Brothers, Elite Bosses (Kerberos, Rift of the Titans, Supreme Nex, Umbra) and Raids (Raid 1/2/3) are always grouped objectives. A single kill can contribute to multiple objectives at once if it qualifies for more than one. source
Boss spawn and deadline
- Once all 5 objectives are completed, Nexurion the Colossus spawns immediately — the whole server is notified.
- Use
::nexurionto teleport directly to the boss area. - Each objective set has a 12-hour time limit. If the server fails to complete all 5 objectives within 12 hours, the current objectives are discarded, all progress is reset, and a new set is generated (progress does not carry over).
- After Nexurion is defeated, event rewards are distributed and the event enters a 12-hour cooldown before a new objective set begins.
- Use
::globaltasksto view the current objectives and their progress.
Related
Source: official patch notes at avernicrsps.com/updates.